
G1 versus ZGC: What the Pause Numbers Hide
Sub-millisecond pauses are real, and they are not the whole cost. What the two collectors actually trade, and which numbers to compare instead.
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Sub-millisecond pauses are real, and they are not the whole cost. What the two collectors actually trade, and which numbers to compare instead.

C2 can delete an object entirely by proving it never escapes. Here is when that works, when it silently stops, and how to measure the difference.